High school girl dating games
The subplot of dating is more focused towards choosing one of several girls or guys (dependent on the player character's gender) and offering them presents or joining them on events in the game.
The Star Ocean series of RPGs also feature dating sim elements in a similar manner.
, are a video game subgenre of simulation games with romantic elements.
Dating sims originated in Japan, where traditional dating sims, such as Love Plus, are dialog-heavy and focus on time management.
The first game that set the standard for the dating sim genre was Dōkyūsei (1992), which relied more on timed events than dialogue choices.
When the game ends, the player either loses the game if he failed to properly win over any of the girls, or "finishes" one of the girls, often by having sex with her, marrying her (as in Magical Date), and/or achieving eternal love.Dating sims such as Tokimeki Memorial, and some role-playing games with similar relationship based mechanics to the genre such as Persona, often give choices that have a different number of associated "mood points" which influence a player character's relationship and future conversations with a non-player character.These games often feature a day-night cycle with a time scheduling system that provides context and relevance to character interactions, allowing players to choose when and if to interact with certain characters, which in turn influences their responses during later conversations.Because of this, Eroge companies make a censored all-ages (15 ) version of the PC version for various consoles.The censored version contains far more endings and new added scenes due to the absence of sexual scenes.
Dating can mean different things, depending on a child’s age and maturity level, and many kids don’t go on traditional dates until after they’ve graduated from high school.